Classes

Here will be a brief overview of the classes, along with pros, cons, and optimization.

Pros

 * Archers have high critical rates, being able to dish large amounts of damage over single targets.
 * Have a high rage gain, sometimes losing no rage when using skills.
 * Depending on skill setup archers can also remove buffs from enemies or add various debuffs to random targets.

Cons

 * Archers are the most popular class, meaning they get a lot of negativity from most other classes.
 * Defensively they are rather weak in both mdef and pdef compared to other class. Due to this archers have to upgrade both both via astrals and gems. Either that or overload on health and hope to survive the hits.
 * Due to the fact that archers are mostly single target attackers they have a disadvantage in situations where there are multiple targets unless they take one of 3 multi target attacks.
 * Since archer are popular do to the damage they do to world bosses, there are alot of "glasscannon" or "munchkin" archers to the point that the balanced archers are not usually seen.

Pros

 * Mages are able to deal high amounts of damage through AoE.
 * Are able to inflict multiple amounts of damage on multiple targets.
 * Mages usually deal more damage to the other two classes, due to the fact that most character's PDEF is higher than their MDEF.
 * Can heal HP of teammates and themselves.

Cons

 * Tend to have low PDEF, making them vulnerable to attacks.
 * Has lower Hp than the other two classes.
 * Lacks when it is about rage building.

Pros

 * Have some of the best defenses, HP
 * Best rage builder class.

Cons

 * Since Knights have some of the best defenses and HP, they are expected to tank the front lines. Knights usually use more HP pots than any other class.
 * takes more time to finish a battle due to lack of Patk.